25 #ifndef OPENSUBDIV3_OSD_CUDA_VERTEX_BUFFER_H
26 #define OPENSUBDIV3_OSD_CUDA_VERTEX_BUFFER_H
28 #include "../version.h"
33 namespace OPENSUBDIV_VERSION {
47 void *deviceContext = NULL);
54 void UpdateData(
const float *src,
int startVertex,
int numVertices,
55 void *deviceContext=NULL);
84 using namespace OPENSUBDIV_VERSION;
88 #endif // OPENSUBDIV3_OSD_CUDA_VERTEX_BUFFER_H
float * BindCudaBuffer()
Returns cuda memory.
Concrete vertex buffer class for Cuda subvision.
static CudaVertexBuffer * Create(int numElements, int numVertices, void *deviceContext=NULL)
Creator. Returns NULL if error.
~CudaVertexBuffer()
Destructor.
int GetNumVertices() const
Returns how many vertices allocated in this vertex buffer.
int GetNumElements() const
Returns how many elements defined in this vertex buffer.
void UpdateData(const float *src, int startVertex, int numVertices, void *deviceContext=NULL)
CudaVertexBuffer(int numElements, int numVertices)
Constructor.