glPatchTable.h
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2 // Copyright 2015 Pixar
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24 
25 #ifndef OPENSUBDIV3_OSD_GL_PATCH_TABLE_H
26 #define OPENSUBDIV3_OSD_GL_PATCH_TABLE_H
27 
28 #include "../version.h"
29 
30 #include "../osd/nonCopyable.h"
31 #include "../osd/opengl.h"
32 #include "../osd/types.h"
33 
34 namespace OpenSubdiv {
35 namespace OPENSUBDIV_VERSION {
36 
37 namespace Far{
38  class PatchTable;
39 };
40 
41 namespace Osd {
42 
43 class GLPatchTable : private NonCopyable<GLPatchTable> {
44 public:
45  typedef GLuint VertexBufferBinding;
46 
47  ~GLPatchTable();
48 
49  static GLPatchTable *Create(Far::PatchTable const *farPatchTable,
50  void *deviceContext = NULL);
51 
53  return _patchArrays;
54  }
55 
57  GLuint GetPatchIndexBuffer() const {
58  return _patchIndexBuffer;
59  }
60 
62  GLuint GetPatchParamBuffer() const {
63  return _patchParamBuffer;
64  }
65 
67  GLuint GetPatchIndexTextureBuffer() const {
68  return _patchIndexTexture;
69  }
70 
72  GLuint GetPatchParamTextureBuffer() const {
73  return _patchParamTexture;
74  }
75 
76 protected:
77  GLPatchTable();
78 
79  // allocate buffers from patchTable
80  bool allocate(Far::PatchTable const *farPatchTable);
81 
83 
86 
89 };
90 
91 
92 } // end namespace Osd
93 
94 } // end namespace OPENSUBDIV_VERSION
95 using namespace OPENSUBDIV_VERSION;
96 
97 } // end namespace OpenSubdiv
98 
99 #endif // OPENSUBDIV3_OSD_GL_PATCH_TABLE_H
std::vector< PatchArray > PatchArrayVector
Definition: types.h:98
GLuint GetPatchParamBuffer() const
Returns the GL index buffer containing the patch parameter.
Definition: glPatchTable.h:62
GLuint GetPatchIndexTextureBuffer() const
Returns the GL texture buffer containing the patch control vertices.
Definition: glPatchTable.h:67
GLuint GetPatchParamTextureBuffer() const
Returns the GL texture buffer containing the patch parameter.
Definition: glPatchTable.h:72
Container for arrays of parametric patches.
Definition: patchTable.h:56
static GLPatchTable * Create(Far::PatchTable const *farPatchTable, void *deviceContext=NULL)
GLuint GetPatchIndexBuffer() const
Returns the GL index buffer containing the patch control vertices.
Definition: glPatchTable.h:57
PatchArrayVector const & GetPatchArrays() const
Definition: glPatchTable.h:52
bool allocate(Far::PatchTable const *farPatchTable)