Classes | |
struct | BufferDescriptor |
BufferDescriptor is a struct which describes buffer elements in interleaved data buffers. Almost all Osd Evaluator APIs take BufferDescriptors along with device-specific buffer objects. More... | |
class | CLEvaluator |
class | CLPatchTable |
CL patch table. More... | |
class | CLStencilTable |
OpenCL stencil table. More... | |
class | CLVertexBuffer |
Concrete vertex buffer class for OpenCL subvision. More... | |
class | CpuD3D11VertexBuffer |
Concrete vertex buffer class for Cpu subvision and DirectX drawing. More... | |
class | CpuEvaluator |
class | CpuGLVertexBuffer |
Concrete vertex buffer class for cpu subvision and OpenGL drawing. More... | |
class | CpuPatchTable |
Cpu patch table. More... | |
class | CpuVertexBuffer |
Concrete vertex buffer class for cpu subvision. More... | |
class | CudaEvaluator |
class | CudaPatchTable |
CUDA patch table. More... | |
class | CudaStencilTable |
CUDA stencil table. More... | |
class | CudaVertexBuffer |
Concrete vertex buffer class for Cuda subvision. More... | |
class | D3D11ComputeEvaluator |
class | D3D11LegacyGregoryPatchTable |
class | D3D11PatchTable |
class | D3D11StencilTable |
D3D11 stencil table. More... | |
class | D3D11VertexBuffer |
Concrete vertex buffer class for DirectX subvision and DirectX drawing. More... | |
class | EvaluatorCacheT |
class | GLComputeEvaluator |
class | GLLegacyGregoryPatchTable |
class | GLPatchTable |
class | GLSLPatchShaderSource |
class | GLStencilTableSSBO |
GL stencil table (Shader Storage buffer) More... | |
class | GLStencilTableTBO |
GL TextureBuffer stencil table. More... | |
class | GLVertexBuffer |
Concrete vertex buffer class for GLSL subvision and OpenGL drawing. More... | |
class | GLXFBEvaluator |
class | HLSLPatchShaderSource |
class | Mesh |
class | MeshInterface |
class | NonCopyable |
class | OmpEvaluator |
struct | PatchArray |
struct | PatchCoord |
Coordinates set on a patch table. More... | |
struct | PatchParam |
class | TbbEvaluator |
Typedefs | |
typedef MeshInterface< D3D11PatchTable > | D3D11MeshInterface |
typedef MeshInterface< GLPatchTable > | GLMeshInterface |
typedef std::bitset< NUM_MESH_BITS > | MeshBitset |
typedef std::vector< PatchArray > | PatchArrayVector |
typedef std::vector< PatchParam > | PatchParamVector |
Enumerations | |
enum | MeshBits { MeshAdaptive = 0, MeshInterleaveVarying = 1, MeshFVarData = 2, MeshUseSingleCreasePatch = 3, MeshEndCapBSplineBasis = 4, MeshEndCapGregoryBasis = 5, MeshEndCapLegacyGregory = 6, NUM_MESH_BITS = 7 } |
Functions | |
template<typename STENCIL_TABLE , typename SRC_STENCIL_TABLE , typename DEVICE_CONTEXT > | |
STENCIL_TABLE const * | convertToCompatibleStencilTable (SRC_STENCIL_TABLE const *table, DEVICE_CONTEXT *context) |
template<> | |
Far::StencilTable const * | convertToCompatibleStencilTable< Far::StencilTable, Far::StencilTable, void > (Far::StencilTable const *table, void *) |
template<> | |
Far::LimitStencilTable const * | convertToCompatibleStencilTable< Far::LimitStencilTable, Far::LimitStencilTable, void > (Far::LimitStencilTable const *table, void *) |
template<> | |
Far::StencilTable const * | convertToCompatibleStencilTable< Far::StencilTable, Far::StencilTable, ID3D11DeviceContext > (Far::StencilTable const *table, ID3D11DeviceContext *) |
void | OmpEvalStencils (float const *src, BufferDescriptor const &srcDesc, float *dst, BufferDescriptor const &dstDesc, int const *sizes, int const *offsets, int const *indices, float const *weights, int start, int end) |
void | OmpEvalStencils (float const *src, BufferDescriptor const &srcDesc, float *dst, BufferDescriptor const &dstDesc, float *dstDu, BufferDescriptor const &dstDuDesc, float *dstDv, BufferDescriptor const &dstDvDesc, int const *sizes, int const *offsets, int const *indices, float const *weights, float const *duWeights, float const *dvWeights, int start, int end) |
void | TbbEvalStencils (float const *src, BufferDescriptor const &srcDesc, float *dst, BufferDescriptor const &dstDesc, int const *sizes, int const *offsets, int const *indices, float const *weights, int start, int end) |
void | TbbEvalStencils (float const *src, BufferDescriptor const &srcDesc, float *dst, BufferDescriptor const &dstDesc, float *dstDu, BufferDescriptor const &dstDuDesc, float *dstDv, BufferDescriptor const &dstDvDesc, int const *sizes, int const *offsets, int const *indices, float const *weights, float const *duWeights, float const *dvWeights, int start, int end) |
void | TbbEvalPatches (float const *src, BufferDescriptor const &srcDesc, float *dst, BufferDescriptor const &dstDesc, float *dstDu, BufferDescriptor const &dstDuDesc, float *dstDv, BufferDescriptor const &dstDvDesc, int numPatchCoords, const PatchCoord *patchCoords, const PatchArray *patchArrayBuffer, const int *patchIndexBuffer, const PatchParam *patchParamBuffer) |
Definition at line 38 of file d3d11Mesh.h.
typedef MeshInterface<GLPatchTable> GLMeshInterface |
typedef std::bitset<NUM_MESH_BITS> MeshBitset |
typedef std::vector<PatchArray> PatchArrayVector |
typedef std::vector<PatchParam> PatchParamVector |
enum MeshBits |
STENCIL_TABLE const* OpenSubdiv::OPENSUBDIV_VERSION::Osd::convertToCompatibleStencilTable | ( | SRC_STENCIL_TABLE const * | table, |
DEVICE_CONTEXT * | context | ||
) |
Far::LimitStencilTable const* OpenSubdiv::OPENSUBDIV_VERSION::Osd::convertToCompatibleStencilTable< Far::LimitStencilTable, Far::LimitStencilTable, void > | ( | Far::LimitStencilTable const * | table, |
void * | |||
) |
Far::StencilTable const* OpenSubdiv::OPENSUBDIV_VERSION::Osd::convertToCompatibleStencilTable< Far::StencilTable, Far::StencilTable, ID3D11DeviceContext > | ( | Far::StencilTable const * | table, |
ID3D11DeviceContext * | |||
) |
Far::StencilTable const* OpenSubdiv::OPENSUBDIV_VERSION::Osd::convertToCompatibleStencilTable< Far::StencilTable, Far::StencilTable, void > | ( | Far::StencilTable const * | table, |
void * | |||
) |
void OpenSubdiv::OPENSUBDIV_VERSION::Osd::OmpEvalStencils | ( | float const * | src, |
BufferDescriptor const & | srcDesc, | ||
float * | dst, | ||
BufferDescriptor const & | dstDesc, | ||
int const * | sizes, | ||
int const * | offsets, | ||
int const * | indices, | ||
float const * | weights, | ||
int | start, | ||
int | end | ||
) |
void OpenSubdiv::OPENSUBDIV_VERSION::Osd::OmpEvalStencils | ( | float const * | src, |
BufferDescriptor const & | srcDesc, | ||
float * | dst, | ||
BufferDescriptor const & | dstDesc, | ||
float * | dstDu, | ||
BufferDescriptor const & | dstDuDesc, | ||
float * | dstDv, | ||
BufferDescriptor const & | dstDvDesc, | ||
int const * | sizes, | ||
int const * | offsets, | ||
int const * | indices, | ||
float const * | weights, | ||
float const * | duWeights, | ||
float const * | dvWeights, | ||
int | start, | ||
int | end | ||
) |
void OpenSubdiv::OPENSUBDIV_VERSION::Osd::TbbEvalPatches | ( | float const * | src, |
BufferDescriptor const & | srcDesc, | ||
float * | dst, | ||
BufferDescriptor const & | dstDesc, | ||
float * | dstDu, | ||
BufferDescriptor const & | dstDuDesc, | ||
float * | dstDv, | ||
BufferDescriptor const & | dstDvDesc, | ||
int | numPatchCoords, | ||
const PatchCoord * | patchCoords, | ||
const PatchArray * | patchArrayBuffer, | ||
const int * | patchIndexBuffer, | ||
const PatchParam * | patchParamBuffer | ||
) |
void OpenSubdiv::OPENSUBDIV_VERSION::Osd::TbbEvalStencils | ( | float const * | src, |
BufferDescriptor const & | srcDesc, | ||
float * | dst, | ||
BufferDescriptor const & | dstDesc, | ||
int const * | sizes, | ||
int const * | offsets, | ||
int const * | indices, | ||
float const * | weights, | ||
int | start, | ||
int | end | ||
) |
void OpenSubdiv::OPENSUBDIV_VERSION::Osd::TbbEvalStencils | ( | float const * | src, |
BufferDescriptor const & | srcDesc, | ||
float * | dst, | ||
BufferDescriptor const & | dstDesc, | ||
float * | dstDu, | ||
BufferDescriptor const & | dstDuDesc, | ||
float * | dstDv, | ||
BufferDescriptor const & | dstDvDesc, | ||
int const * | sizes, | ||
int const * | offsets, | ||
int const * | indices, | ||
float const * | weights, | ||
float const * | duWeights, | ||
float const * | dvWeights, | ||
int | start, | ||
int | end | ||
) |